Horyon Lee creates fetishized images of women’s bodies, revealed through lifted or taken down skirts. He reflects different positions between men who are tempted and women who tempt as a symbolical expression of eroticism. The women in the painting, who are the object of desire, are presented as exhibitionists who explicitly expose their femininity regardless of voyeurs. The overlapping images create a dynamic impression, as if they were moving.
The one dollar bill is the most ubiquitous piece of paper in America. Collage asks the question: what might be done to make it something else? It is a ripe material: intaglio printed on sturdy linen stock, covered in decorative filigree, and steeped in symbolism and concept. Blade and glue transform it-reproducing the effects of tapestries, paints, engravings, mosaics, and computers—striving for something bizarre, beautiful, or unbelievable… the foreign in the familiar.
Jules Vincent is a photographer who points his camera towards buildings and other architectural objects. His main focusses are lines and reflections. The angle of the shots pull the objects out of their surroundings. This makes it hard to see the context of the shot, which is interesting.
Simon Stålenhag is an artist based in the countryside outside of Stockholm, Sweden. Simon has been involved with a lot of different projects, ranging from films, commercials and book covers to art directing and concepting for video games. He’s also the second half of Pixeltruss (the other half being Tommy Salomonsson), who recently released the amazing 16-bit platformer Ripple Dot Zero.
Martin Wunderwald is a photographer from Dresden, Germany. He has an eye for still, slightly bizarre compositions. And if you have a good look, the colors fit in the same color palette.
After spending the early years of his life as a mute Stephen found his voice through drawing. Later diagnosed with autism, drawing began to be the way he communicated with the world. At the age of nine he began to speak and his art continued to flourish. Stephen has the amazing talent of drawing city skylines from memory. Having spent only a few hours in a helicopter flying from Brooklyn to the tip of Manhattan, he memorized the city skyline and headed back to a studio to begin his drawing.
As a New York native, Jon Contino has been under the influence of corporate mass marketing and inspirational street art since his first breath. Not surprisingly, he has garnered considerable attention for his unique approach to design utilizing hand-drawn lettering and typographic illustration in conjunction with a modern, yet minimalistic sensibility.
German artist Simon Schubert did something really unique with paper. He didn´t draw on it in any way, but creased shapes in it. This surprisingly gives enough depth to create architectural drawings. Schubert ´draws´ both imaginary and existing spaces.
Artist Tony Cragg recently unveiled the dice sculptures you can see at the FIAC 2011 in Paris (The International Contemporary Art Fair). His organic sculptures feature an amazing eye for curves and details.
German street artist EVOL transforms empty urban surfaces into miniature buildings. The level of details fools your eyes. It’s hard to estimate the size of his works from a close-up. If you look even longer, the buildings seem to be real.
Compositions and colors seem to be the key words of this young photographer based in Toronto. Andrews B. Myers was recognized in 2010 as one of the best emerging Canadian photographers by the Magenta Foundation. Lots of nostalgia emanating from his photographs. Globes, old typewriter, old radio, VHS tapes, all these objects associated with pastel colors highlight the effect of living. Digital photographs were printed with a similar technique called “salt printing“, a printing process that dates back to 1839.
Stanley Chow was born and raised in Manchester, England. He began his career in 1997, mainly as a fashion illustrator and storyboard artist, and has become a highly respected and established artists in the UK and USA, working across a platform of media in advertising, design, publishing, packaging, gaming, animation and interactive.